In Hush you play as a fragile human who has become prey in a world infested with monsters. These creatures cannot see – they use sound to find you.
Top-down 3D stealth adventure game, developed in the span of ~5 weeks for the Pelifarmi training program.
Link to the game page
In this project I was in charge of project management and worked on designing and implementating gameplay features such as:
- UI programming
- Audio programming
- Enemy AI & animation programming
- Player movement & animation programing
