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Hush

In Hush you play as a fragile human who has become prey in a world infested with monsters. These creatures cannot see – they use sound to find you.
Top-down 3D stealth adventure game, developed in the span of ~5 weeks for the Pelifarmi training program.
Link to the game page
In this project I was in charge of project management and worked on designing and implementating gameplay features such as:

  • UI programming
  • Audio programming
  • Enemy AI & animation programming
  • Player movement & animation programing

Engine: Unity, Languages: C#
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