You awake to your worst nightmare: you’re at work, your hand is all kinds of messed up, and all of your coworkers are even more terrifying than before.
A doom-inspired 2.5D survival shooter in an electronic body horror world. Prototype made for Pelifarmi training program in the span of ~5 weeks.
Link to the game page
I implemented FPS game mechanics such as:
- Enemy AI & pathfinding
- FPS combat
- Pickups, interactables, dialogue
